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PatchNotes

Release history for ClickPlayground

8+
Live benchmarks
v2.0.0
Current stable build
2
Major releases shipped

v2.0.0

May 22, 2026RELEASE

Benchmarks, blog & training tools

  • »Blog — guides and articles on clicking techniques, gear, and benchmark practice.
  • »Typing test — WPM and accuracy scoring with timed variants: 1, 2, 5, 10, and 20 minutes.
  • »Jitter click test — variance-focused jitter clicking benchmark for PvP-style burst training.
  • »Kohi click test — rhythm-based clicking challenge inspired by Kohi mechanics.
  • »Aim trainer — flick and precision drills with configurable targets and session stats.
  • »Reaction time test — stimulus-to-click latency measurement with run history on the results panel.
  • »Shared test UX — consistent timers, result panels, and keyboard shortcuts across new benchmarks.
  • »SEO and FAQ coverage for every new tool and typing duration route.

v1.0.0

May 15, 2026RELEASE

ClickPlayground launch

  • »Company pages — FAQs, About Us, Contact Us, Supporters, and Changelog.
  • »Legal & documentation — Terms of Service, Privacy Policy, Cookie Policy, and Disclaimer.
  • »Spacebar test — real-time spacebar counter with multiple timed modes.
  • »CPS test — click speed benchmark with 1s, 5s, 10s, 60s, and 100s presets.

Our release philosophy

Benchmarks only matter if the numbers mean the same thing on every run.

Whether you are measuring CPS, WPM, reaction ms, or aim accuracy, a small timing drift can invalidate thousands of scores — so we ship carefully.

Our release cycle follows a strict triple-audit protocol:

01Deterministic timing validation on every production build.
02Anti-macro and abnormal input testing across multiple hardware environments.
03Cross-browser stability verification for consistent benchmark accuracy.

What's next

Global leaderboards

Real-time ranking infrastructure to store verified scores across CPS, typing, reaction, and aim benchmarks — announced here when it ships.

Accounts & history

Player accounts so scores and progress follow you across devices — announced here when authentication ships.

  • Sign up — create an account with email or social providers.
  • Login — sign in to sync benchmarks and claim a persistent gamer tag.
  • Authentication — Google and Discord OAuth, with room for additional providers later.
  • Run history saved to your profile, with on-device history still available when you are not signed in.

v2.0.0 shipped the blog plus typing, jitter, Kohi, aim, and reaction tools — explore from the homepage or read the blog.

Known issues we're tracking

  • Certain 2018 iPad models may clip timer digits on ultra-wide counters.
  • Safari 14 may suppress low-volume audio feedback due to Web Audio API limits.
  • Extremely high CPS from hardware manipulation can occasionally freeze low-end browsers during long sessions.
  • Mobile typing tests depend on OS keyboard behavior; WPM may vary vs. physical keyboards.

Found a bug or exploit?

We review verified timing issues, UI regressions, and anti-cheat reports.

Open support ticket